REFERENCE 01
Terrain
Terrain traits, movement, cover, climbing, operable features, and breakable scenery.
Open terrain reference → REFERENCE 02Area Templates
General placement plus the complete workflows for Blast, Smoke, and Flare Templates.
Open template reference → REFERENCE 03Fire & Burning
Burning Conditions, Flaming, Fireproof, Fire Tokens, smoke, and Phase 4 fire resolution.
Open fire reference → REFERENCE 04Environments
Airless areas, decompression, breaches, environmental hazards, quarantine, darkness, and scenario overrides.
Open environments reference →Reference, not a reading order. This section will grow as more commonly checked rules are separated into focused pages.